![]() ![]() If gameplay hangs under a question mark, one thing is quite certain: Hi-Bit Studios managed to assemble a high-class act of pixel artists from all around the world: and (tumblr-less) Tim Jonsson. As I love growing up stories, I really hope 198X achieves the same. ![]() Authors of the similarly premised 1980s-cinematic-gaming-exploration Narita Boy recently admitted struggles with bringing originality to this approach (but have eventually managed to find the spark). The designers promise unique twists and unexpected turns, which will hopefully-in combination with the enveloping story-transcend pure nostalgic copycat territory. The tricky part here is that you can’t simply sum 5 mediocre games into a great one-each of the arcade titles will need to be great to begin with. If this indeed aims to be Ready Player One The Video Game, it’ll have to carefully tie everything together into as compelling a narrative and not just feel like a disjointed set of minigames. (Looks like Streets of Rage punks are getting their job back.) ![]() OK, but what do we do in the game? Well, everything seems to be centered around the arcade, where we’ll find a gateway to 5 classic genres: the shmup … The generically named Kid who lives in a generically named Suburbia, outside the as-generic-as-it-can-be City, promises a coming-of-age story that we-gamers that grew up in the 80s-should fit like a glove. The look of the protagonist that eludes gender pronouns doesn’t seem coincidental either. The trailer/Kickstarter video sets a familiar Ready Player One vibe but doesn’t give away much. Looks like we’re not out of meta territory yet. Meta talk aside, what’s in front of me is quite a slippery game that I have a hard time pinpointing. What? You’re not out of money yet? Well, as it happens, there aren’t just 3 pixel art Kickstarters active right now, here’s the fourth one (and I have to post quickly to hold this claim, because Faeland is in its last day … but then again, there are SO MANY MORE pixel art campaigns that I haven’t even mentioned yet, so …). ![]()
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